Hexecute - ver 1.2 readme by Mike Walston (aka MDW2)

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Hexecute is a fully featured hex editor featuring 
script insertion and extraction, both with full
DTE support.  Hex and ascii editing modes are 
available along with a text input mode that will
take full advantage of DTE and whatever table file
it is using at the time.

Thanks to Animefx for beta testing, you found a lot
of bugs that i'm sure would've gotten me flamed :)  

v 1.20
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- NEW 
	- lots of thanks to Jair!  With his permission
	  hexecute now has the ability to extract and 
	  insert uncompressed NES graphics to and from 
          BMP files. (support for compression might come
          at a later date and would probably vary on a
          per game basis) ( Doesn't opensource rock? :)		

	- completely recoded the relative search 
	  and hex value search routines to be a lot 
          more user friendly (and also a lot more bug 
 	  free), including wildcards in the searches by 
 	  using *'s or spaces, you can now scroll through 
	  the results using the arrow keys, dump all the 
 	  results to an output file in case there are a 
	  lot of results by pressing the space bar, 
	  and jump to the selected find by pressing enter.	

	- New text mode was used because you can
	  fit a whole lot more info on the screen 
	  this way

v 1.11
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- NEW
	- found a small bug in the output routine
	  caused by the new buffer style, fixed it

v 1.10
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- NEW
	- unified the source tree

	- implemented a completely new way of 
	  buffering changes which works on files
	  of any size, which means that iso can 
     	  be played with just like any other file
	  without fear of screwing them up because
	  you can always decline the changes that
	  you have made, it's just a couple line 
	  fix that you can view in the source

v 1.01
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- NEW
	- fixed a couple of minor bugs

v 1.0
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- NEW:
	- full support of Thingy table files, so
	  your table files for thingy will also work
	  with hexecute, though bookmarks and other
	  stuff aren't implemented yet
	  NOTE: 8 bite values are currently only supported
		right now, hopefully that will be fixed in
		the next release
	
	- the ability to accept or decline changes
	  this was hexecute's major drawback in the
	  past, due to the way this is implemented,
	  hexecute is recommended to be used on a pc
	  that isn't too old.... 

- as always, it comes with source, the source isn't 
  pretty, but i already have a 'pretty source' version
  almost done ^_^

v .911 and before
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i have no idea, i lost them -_-


Usage Instructions
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Up    = Moves the cursor up one row
Down  = Moves the cursor down one row
Left  = Moves the cursor back one character
Right = Moves the cursor forward one character
PageUp= Moves the cursor up in the rom 256 bytes
PageDn= Moves the cursor down in the rom 256 bytes
End   = Moves the cursor to the end of the rom
Home  = Moves the cursor to the beginning of the rom
Tab   = Switches between table file and ascii mode
F1    = Jumps to a desired offset (decimal or hex)
F2    = Inserts a text string at current location
F3    = Inserts a hex value at the current location
F4    = Brings up the rom expansion screen
F5    = Brings up the script dumper 
F6    = Relative Searching Function
F7    = Value Searching Function
F8    = Script insertion from file
esc   = end the program
