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GG_LOZ_LA

Work in progress
Game Gear conversion of The Legend of Zelda: Links Awakening

Currently using DevKit SMS for prototyping. Could very well use the original asm code (Z80) from the Gameboy version in future versions

SMS Tile Studio Project can be downloaded here: https://www.pyxosoft.com/projects/gg_zelda_la/zelda_la.zip

Based on information from https://github.com/zladx/LADX-Disassembly

Game Gear map progress (Image structure from https://github.com/zladx/LADX-Disassembly/tree/main/docs/rooms.png):
https://www.pyxosoft.com/projects/gg_zelda_la/rooms.png

Todo list:

Area 01:
Mermaid statue
River raft waves
Mabe Village green walls
Cracks in Ganon rock head
Quick sand tiles
Animate skyline and clouds
Set remaining environmental animations

Area 02:
Revamp some cracked floor tiles
Create sideview wave animations

Area 03:
Update windfish tiles in last boss room
Update house cracked floor tiles
Create sideview wave animations
Palette cycle cracked Turtle Rock lava tiles
Sideview Turtle Rock lava animation
House carpet swap colors
Secret shell mansion palette cycle
Moblin hideout palette priority color change

Test video (Tested on actual Game Gear as well): https://www.pyxosoft.com/projects/gg_zelda_la/videos/zelda_la_0004.mp4

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Game Gear conversion of The Legend of Zelda: Links Awakening

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