Genesis Star Raiders
Moderator: Mask of Destiny
Genesis Star Raiders
http://www.mediafire.com/file/6gw6wwu1o ... aiders.bin
Conversion of the Atari ST Star Raiders.
Something I haven't touched in awhile, looks good on actual hardware. Since I do direct memory for drawing the stars let me know how it looks on emu's/handhelds...
Press A to for the Menu
--- Menu ---
Press C to select option
if you select 'Galactic Map', you'll be in the map and can move the cursor to the area you want to hyperspace to.
---
The '5' flying around is supposed to be objects like asteroids/enemy/etc...
Conversion of the Atari ST Star Raiders.
Something I haven't touched in awhile, looks good on actual hardware. Since I do direct memory for drawing the stars let me know how it looks on emu's/handhelds...
Press A to for the Menu
--- Menu ---
Press C to select option
if you select 'Galactic Map', you'll be in the map and can move the cursor to the area you want to hyperspace to.
---
The '5' flying around is supposed to be objects like asteroids/enemy/etc...
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fun stuff, but too bad I have no idea how to play it
Mida sa loed ? Nagunii aru ei saa
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
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- Joined: Fri Aug 17, 2007 9:33 pm
They flicker just a little in Gens/GS, but it's not bad. They don't flicker at all on my CDX... it looks rather good in fact. Funny how you use numbers instead of enemy sprites... guess they're not ready yet, huh?plee wrote:Did the stars look ok (not flickering)? I'm doing direct video memory writing so I'm curious to see how these emu's handle it.Artemio wrote:Excellent work so far, one of my favorite games on my fav console =)
Just gave it a long spin on the Everdrive cart, it brought back the memories.
I used real hardware, a Genesis 2 and also a Nomad.plee wrote:Did the stars look ok (not flickering)? I'm doing direct video memory writing so I'm curious to see how these emu's handle it.Artemio wrote:Excellent work so far, one of my favorite games on my fav console =)
Just gave it a long spin on the Everdrive cart, it brought back the memories.
Still some work needs to be done converting the images to sprites/sound/misc...I would guess the game is about 50% done right now.Chilly Willy wrote:They flicker just a little in Gens/GS, but it's not bad. They don't flicker at all on my CDX... it looks rather good in fact. Funny how you use numbers instead of enemy sprites... guess they're not ready yet, huh?plee wrote:Did the stars look ok (not flickering)? I'm doing direct video memory writing so I'm curious to see how these emu's handle it.Artemio wrote:Excellent work so far, one of my favorite games on my fav console =)
Just gave it a long spin on the Everdrive cart, it brought back the memories.
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