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New Game: SNAKE ESCAPE
SNAKE ESCAPE is a brand new game for the ZX-Spectrum!
Guide a snake through increasingly difficult mazes in order to escape and reach the food... featuring:
This game is based on a webgame called LIME RICK, although with a modified design. Many maze levels were "improved" from the original (hardest levels became even harder), and there are also 4 extra (extremely hard) new levels at the end. Can you solve them all???
Download it now from here and have fun!
NOTE: Play it on a ZX-Spectrum 128K model otherwise you will miss the AY music!
NOTE2: This game uses multicolor graphics powered by NIRVANA+ Engine, so it will work on all original ZX-Spectrum models without the need for additional hardware. It should also work on any accurate emulator, including the ZX Vega.
Guide a snake through increasingly difficult mazes in order to escape and reach the food... featuring:
- Code and levels (converted and new) by myself
- Awesome graphics by top artist BiNMaN
- Awesome soundtrack by top composer MmcM
- Original concept by Tommi Tuovinen
This game is based on a webgame called LIME RICK, although with a modified design. Many maze levels were "improved" from the original (hardest levels became even harder), and there are also 4 extra (extremely hard) new levels at the end. Can you solve them all???
Download it now from here and have fun!
NOTE: Play it on a ZX-Spectrum 128K model otherwise you will miss the AY music!
NOTE2: This game uses multicolor graphics powered by NIRVANA+ Engine, so it will work on all original ZX-Spectrum models without the need for additional hardware. It should also work on any accurate emulator, including the ZX Vega.
Creator of ZXDB, BIFROST/NIRVANA, ZX7/RCS, etc. I don't frequent this forum anymore, please look for me elsewhere.
Thanked by 12cmonkey jp p13z Neil Parsons abelenki MatGubbins mzx Yautia mik3d3nch chriswyatt Pegaz XoRRoX
Comments
Clearly a lot of thought went into the game play aspects.
Works fine on 48K if your emulator supports Melodik AY (e.g. Fuse)
as this is the same address mapping as Spectrum 128K.
Great work,
Derek.
I remember this game was quite long in development, there were previews on WOS quite a few years ago.
But it was worth to wait. The presentation is nice and puzzles are well crafted - interesting, not so easy, not so hard. Plus some extra value for using multicolor.
What is the number of levels? And are there any passwords between levels?
Please make a Tape release of it, will be very very necessary...ZX Spectrum is in his BEST since 1992/93 now ;)
https://sinclairql.wordpress.com
http://planetasinclair.blogspot.pt/2016/11/snake-escape.html
the screenshot is not displaying the 8x2 nirvana engine, the colours are wrong
I have fixed it for you! Download file "faria.png" from here.
I also got a reset when touching a detonator but would say it was level 12 for me.
Thanks!
To be honest this game has been about 99% done for over a year, but BiNMaN was too busy to work on it until recently. But that's fine, for this kind of graphic quality I wouldn't mind to wait a decade!
Kinda like I have another 99% finished game only waiting for redballoon's loading screen for over a year... :)
Thanks!
There are 42 levels in total. There are no passwords (sorry!), but re-playing levels you previously solved is very fast, so it shouldn't be a problem in practice.
Dammit! I just got the same problem. :(
I will hunt down this bug and release an update later today. Sorry!
Many thanks to everyone involved in the development of this. =D>
https://sinclairql.wordpress.com
I always use zx paintbrush
Please download it again from the same link. The fixed file is now called "snakescape,tap.zip" instead of "snakescape,tap".
Sorry for the inconvenience!
Thanks a lot for the positive review but... I suspect you tested this game using an emulator unable to emulate a real ZX-Spectrum accurately. I believe BiNMaN's graphics will receive a higher score when you can see this game properly!
Great graphics and music. Well worth the wait.
Download the latest version of Bomb Munchies Ver2210 4th July 2020
Thank you!
Level 9 looks nearly identical to LIME RICK but plays considerably harder in SNAKE ESCAPE :)
Here's the snapshot, maybe it'll help you with something Einar:
https://www.sendspace.com/file/ua94z0
Thanks! However this snapshot is from the old version, it doesn't contain my fixes. Could you please download the game again?
Excellent game Einar (and team) :)
http://goo.gl/q2j0NZ - make ZX Spectrum choose your own adventure games, no programming needed (release 3)
Great job!
Yes, it was from the 1st version. I failed to notice your fix.
I'll try it again today.
Thanks, sorry for the inconvenience of having to start over!
After adding the last graphics from BiNMaN, I realized there was plenty of memory left. So the last thing I did was add a couple more songs, and re-test the first few levels. Everything worked just fine and I never expected this last change could cause any problems in later levels. Well, I was wrong.
Immediately after each interrupt (after the multicolor render finishes processing), there's always a short amount of time when it's safe for a program to do anything (including changes to the stack address) before another interrupt may happen again. There's some variation on how much free time is available, but not too much.
However one of the songs I added later is so complex, that in certain frames it uses too much CPU, thus not leaving enough time anymore for program execution. When it happens, the program is interrupted too early and memory gets corrupted.
This problem was very hard to find, but very easy to fix. There should be no problems anymore!
The graphics is ASTONISHING and the musics are BRILLIANT ;)
Incredible what is possible to do with the Nirvana + Engine, wow!!!
Hope to see soon new games like this and a Tape version of all of it ^_^
https://sinclairql.wordpress.com