1 Like
New Game - Takeout Freakout
Hello, I'd like to announce my latest game Takeout Freakout, made with PGD and available to download HERE
[img]
[img]
You play a fast food worker trapped inside a takeaway haunted by alien mutant hamburgers.
P.S. I'm probably going to lengthen and change the in-game music - it is a little annoying!
[img]
[img]
You play a fast food worker trapped inside a takeaway haunted by alien mutant hamburgers.
P.S. I'm probably going to lengthen and change the in-game music - it is a little annoying!
Post edited by LoadingScreech on
Comments
Plays well and has a nice early 80's feel.
As good as AGD is it's nice to play something that is clearly from a different engine for a change, PGD seems pretty good. Presumably you're going to put an intro screen etc later?
The review: http://planetasinclair.blogspot.pt/2017/03/takeout-freakout.html
I have tried using the loading screen as a border and intro but this happens where the lives should be [img]
The lives appear rather than disappear so, I might end up using Mr Caudwell's Intro Maker or BASIC instead.
It's by the same author (J.Cauldwell) and purchasable as a download or real tape from Cronosoft UK at cronosoft.orgfree.com/
Some of those things are limits of PGD - I believe I'm correct in saying if I chose a quicker frame rate then there would be less time with the disadvantage of music playing more up tempo and enemies patrolling quicker.
According to the instruction manual, PGD linear games do loop back to level one when completed.
The game could be longer - I was originally going for 20 levels like Manic Miner but stopped at 15 - it is just a hobby for me.
Download HERE
Dropbox link stays the same or you can visit my blog Loading Screech . Folder now includes a version that can be played with a Sinclair Joystick.
Thanks - and I was worried it was too hard! I might add to it in the future and make an extended, more challenging version.
No further changes planned at present.
Dropbox link unchanged.