Super Silverfish is a sequel to the original Shoot Em Up Destruction Set game, "Silverfish", written back in the mid 1990s by Psytronik Software. This game was designed and created by using the sideways scrolling Shoot Em Up Construction Kit. The game has also been imported into Martin Piper's SEUCK Redux scroller engine and features full on in game enhancements and atmospheric music.

How to play:

A giant offensive weapon has been built and is being tested in the desert. to make matters worse, a brand new war has broken out. 

Your mission is to patrol your military helicopter, using a joystick in port 2. battle against the enemy forces you encounter. Collect power ups for progressive weapon upgrades.  After you have picked up the 5th power up, a heavy armoured tank will be sent in and it will be pretty much invincible.  All power ups, including the tank will be lost if you lose a life. 

During battle, you will face a boss stage. Destroy the boss or survive for a long period of time before the boss is destroyed. Warning: enemies will aim for your position.

Can you locate and destroy the biggest threat to the world, or will the world face a catastrophic end to deadly smoke, which will engulf the world as we know it?

Good luck Pilot, the matter lies in with you.

Controls:
Joystick in port 2
Run/Stop: Pause game
Q (when paused): Abort game

Credits:


Game design, graphics and concept by Alf Yngve using Sideways SEUCK
SEUCK Redux framework, music player and tape loader Martin Piper
Enhancements and music: Richard Bayliss

(C)2016 The New Dimension

This game is freeware. You are welcome to copy it. However this game production is not allowed to be sold in physical or digital form with permission from the developers of this production. 


StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorRichard of TND
GenreShooter

Download

Download
Super_Silverfish.zip 166 kB

Install instructions

Click to download Super_Silverfish.zip. After download has finished, extract it to storage device and port to a Commodore 64, Ultimate 64 or theC64. Alternatively you can just use VICE C64 and autorun the disk/tape image.

Loading from disk:
LOAD"*",8 then RUN

Loading from tape (after mastered):
Press SHIFT and RUN/STOP, the play.

Due to the design of the code and framework. This game will only work on PAL C64s. 

Comments

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Good shooter - tough but these games were always tough on the C64

Thank you. I'm sure Alf will appreciate this as the game is mostly his work. I mainly did the enhancements and music.

(1 edit)

Nice Shooter! Our German-language review can be found in our recorded livestream starting at 01:10:45. Subscription to our YouTube or Twitch channel is welcome. 🙂

Nice Commodore 64 game!  Definitely worth playing!  Thanks for creating this and making it available.

very good

A really awesome game !

Wow! i like it!!

Great Silkworm inspired shooter.

The music is excellent and the amount of enemies on screen is amazing.

Thanks TND !!!

Nice game!

I generally do not like games made with SEUCK. This one is a true beautifull exception !!!! GFXs are just awesome !