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EARTH 1985, A DIFFERENT DUCKMENSION

Meet Aura, she's a delivery duck and about to have a life changing day on the job. A client has requested 8 disks be delivered to them, but this won't be an easy task. Using Aura's skills navigate the hostile environment by bouncing on weak foes, even lay an egg to reach higher spots.

pt.2 

Meet Aura, she's a delivery duck who just got transported to another dimension. Finding a note she wonders who needs setting free with stars and from what?  

Using Aura's skills navigate the hostile environment by slaying foes, collecting keys, throwing switches and even lay an egg to reach higher spots.

INFORMATION
This game comes as a .TAP file usable on the ZX Spectrum 48k (or 128k) home computer, a .ROM file for MSX home computer, .NES file for Nintendo Entertainment System and a .ADF for the Commodore Amiga (PAL).

MISC
Amiga (PAL) version requires 1MB of RAM
MSX version is for 50hz machines (Music incorrect speed at 60hz).
Daddy Cool (modified) original font by Damien Guard
Pusab (modified) original font by Flat-it
Virgo.01 (modified) original font by Vic Fieger

(MSX/ZX)
Created with Multi Platform Arcade Game Designer by Jonathan Cauldwell.
Music track is 'Spring Came' by Shiru
Music track is 'V OZHIDANII TEPLA' by Shiru
https://shiru.untergrund.net/music.shtml
Licensed under Creative Commons: By Attribution 3.0 License https://creativecommons.org/licenses/by/3.0/
Z802TZX by Tomaz Kac
MSX Engine by JLTursan

(Amiga)
Created with Scorpion Engine by Erik Hogan
Music by Songerson
songerson_-_dog7
songerson_-_dog24
songerson_-_dog64
Licensed under Creative Commons: By Attribution 3.0 License https://creativecommons.org/licenses/by/3.0

-----------------------------------

ABOUT NES VERSION
This is an abandoned NES prototype,  just collect a single disk.
Good Luck!

StatusReleased
Rating
Rated 4.5 out of 5 stars
(8 total ratings)
AuthorAB-UltraNarwhal
GenrePlatformer
Tags16-bit, 2D, 8-Bit, Amiga, Cute, NES (Nintendo Entertainment System), ZX Spectrum
Average sessionA few minutes
LanguagesEnglish
InputsJoystick

Download

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Click download now to get access to the following files:

Duckstroma1+2_MSX.zip 43 kB
Duckstroma1+2_ZX.zip 51 kB
Duckstroma Demo Amiga 336 kB
NES - Duckstroma Proto 259 kB
Duckstroma - Full Game - Amiga 1 MB
if you pay $2.99 USD or more

Development log

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Comments

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Great game,  very addictive. I`m now fan of Aura duck.

This game is awesome! It reminds me of the good ol' times (MSX version), if only it could run on real hardware for the ZX Spectrum... Is there any chance to be updated and make a standar TZX file? Please! 😉

Very nice game, even the Amiga version. Our German-language review of Part 2 on MSX can be found in our recorded livestream starting at 04:58:11. Subscription to our YouTube or Twitch channel is welcome. 🙂

Nice game - part 2 :)

(+1)

Awesome Game! I finished it.

Absolute stonker of a game. Played the Amiga version for now, will get to Spectrum soon! Its Hard, Annoying. Fantastic. Love it :)

Great game! I almost managed to deliver the 8 disks, but then I would have revealed the password for Act 2, right? Would still be interesting which second item there is ;)

Well done, you get shown  a password after delivery on this level.
The bit where you died at end requires you to use down to drop through platform, I noticed nobody uses that feature.

Ah thanks, didn't think of that. Too bad, but never mind.

(+2)

Hitch on Twitch made me buy this chicken game

QUACK!

(+1)

very good

(+1)

Nice game!

Hello! I just got Duckstroma but, although it works on emulator, the .tap file doesn't work on my real ZX Spectrum toastrack with DivIDE. The screen just change into "Duckstroma is loading" but it never finish. Am I doing something wrong?

Nope, I've discovered the .tap file (converted from the .tzx) doesn't work on all hardware. Until I update game it's best to load .tzx in an emulator, save a .sna and use that.

(+1)

Thanks for releasing a new game for the ZX Spectrum. Duckstroma is quite fun, if you don't think too much how an egg can make you to jump higher :)

Good job UltraNarwhal 

Do you plan on doing physical cartridges for the NES version? Maybe through Kickstarter?

There'll probably be physical NES version, but I'm not thinking about it until game is finished.