Willy The Wasp 48K
Heres a crude Kokotoni Wilf type affair, collect all the phials to build up your venom then track down the commissioner and sting him.
Collect fruit to build up energy and use the torch to find your way through the dark rooms.
http://www.filedropper.com/willythewasp48k_1
Collect fruit to build up energy and use the torch to find your way through the dark rooms.
http://www.filedropper.com/willythewasp48k_1
Post edited by daveysludge on
Comments
Looks and plays great Davey - but I can't get key 'K' to work to start with keyboard, only J and playing with 6789.
I've tried different issue keyboards and SPIN and SPUD.
EDIT - it looks like you're only checking for key J at 59115 after exiting from Franks music!
The gameplay is a bit hard though. You neven know what you can touch and what you can't as you'll be losing energy.
If you go down a little bit, you'll reach dark screens which seem empty but aren't in fact empty as you're bouncing of invisible things all the time. Is it supposed to be so?
And yes the dark screens are supposed to be that way, you need to collect the torch to see things and navigate them properly.
It's pretty challenging, could do with familiar keys. Any chance of a fix chef?
(I'd vote QAOP)
Getting used to the 6789 keys but it really needs QAOP and a sting key for when the wasp gets stuck between walls and nasties that insist on pushing wasp into the wall.... grrr!
Download the latest version of Bomb Munchies Ver2210 4th July 2020
http://www.zx-spectrum.cz
You see!
Pav's having trouble with the keys too!
LOL! Yeah, the back story to this game is that an EU commissioner is preparing to ban ownership of ZX Spectrums throughout Europe and Willy must track him down in his bunker and deal with him!
The original game was going to be set in an animal testing facility (hence all the decapitated animal heads) but I decided to go for the EU instead.
I'm afraid this game has been rush released because of work commitments but a revised de-bugged keyboard version and 128K version with extra music and different map should appear at some point.
Cant believe its been mapped already!
Lazy git :razz:
For keys QAOP
POKE:
50029,251
50033,1
50057,251
50061,1
50093,223
50097,2
50118,223
50122,1
Sinclair joystick control was fine. :)
http://www.zx-spectrum.cz
Thanks for these! Hope you don't mind Davey, I've uploaded a new tap here with this poke applied (you still need to press J to use them)
QAOP version
No probs, you've saved me the hassle!
I'll make sure the 128 version has it sorted though...
Will have to give this a go.
and keys for WSAD? ;p
People that want those get locked up in a padded cell :razz:
(though I can look at that later if you really want)
I'm inclined to agree. I think it's a generation thing though, my 8-year-old uses WASD for games all the time.
(does the "down" key actually do anything in this game?)
Down key does nowt on this version I'm afraid, but it will on the 128 version/sequel...
Look forward to it...