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Old 03 April 2022, 20:16   #1
Doomer
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Blackest Crypt - 5 new maps for Black Crypt

Hello.
Some time ago I create maps for Black Crypt for fun, and because game is 30 years old, so ideal time to release first ever addon.
5 maps is just a demo, but 3 hours gameplay. Some gameplay changes, see readme first.
Latest Blackest Crypt release and map file format + items, monsters and structures data.
https://id909.prv.pl/blackcrypt/main.html

Sorry for ads, but i still use my 20 years old free hosting.

Cheers.

Last edited by Doomer; 30 January 2023 at 22:04.
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Old 06 April 2022, 04:52   #2
ransom1122
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Some Gameplay - It seems quite interesting. Well done

[ Show youtube player ]
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Old 06 April 2022, 13:26   #3
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Nice to see someone plays it!
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Old 06 April 2022, 13:55   #4
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I'm surprised more people aren't playing this..

Black Crypt is right up there with DM & EOB as one of the finest rpgs on Amiga, and its an exclusive.

I'm glad I got to finish it on real hardware when the original was released...
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Old 06 April 2022, 14:06   #5
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Interesting! How were these created?
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Old 06 April 2022, 21:21   #6
Doomer
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Quote:
Originally Posted by ransom1122 View Post
I'm surprised more people aren't playing this..

Black Crypt is right up there with DM & EOB as one of the finest rpgs on Amiga, and its an exclusive.

I'm glad I got to finish it on real hardware when the original was released...
Dungeon Master was my first love, but Black Crypt first finished crawler. That same, on real hardware.

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Interesting! How were these created?
Uh, pain work and eyes melted with hex editor. Tiled for sketch and create walls bytecode, notepad for all logic, items etc and copy to hex editor.
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Old 07 April 2022, 00:41   #7
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"Illusionary walls now renders on automap as normal walls,
so harder to find."


Does this mean the only way to figure out an illusional wall is to walk into every wall and hope to walk through it?

Don't you lose health if you bang into a standard wall anyway?
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Old 07 April 2022, 00:54   #8
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Nice effort!
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Old 07 April 2022, 01:09   #9
Doomer
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Quote:
Originally Posted by ransom1122 View Post
"Illusionary walls now renders on automap as normal walls,
so harder to find."


Does this mean the only way to figure out an illusional wall is to walk into every wall and hope to walk through it?

Don't you lose health if you bang into a standard wall anyway?
Yes, must walk into. Health stay, its not DM
I have mixed feelings to implement that. Original visible on automap is too easy, so like DM style to must touch. But in long term its boring i know. This is map hack so old visible and invisible illusions on map can be present at same time.
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Nice effort!
Thanks.
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Old 07 April 2022, 01:23   #10
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I'll be banging walls then I guess. Thanks

The whdload trainer still works with your mod which is good

Last edited by ransom1122; 07 April 2022 at 01:49.
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Old 12 April 2022, 20:18   #11
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I think the appropriate term is "wall licking"
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Old 13 April 2022, 23:05   #12
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Or nose cracking.

Maybe someone play on real hardware and can check these pits?
http://eab.abime.net/showthread.php?t=103968
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Old 14 April 2022, 02:40   #13
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Quote:
Originally Posted by Doomer View Post
Dungeon Master was my first love, but Black Crypt first finished crawler. That same, on real hardware.

Uh, pain work and eyes melted with hex editor. Tiled for sketch and create walls bytecode, notepad for all logic, items etc and copy to hex editor.
Would be cool if you document how the levels are laid out in the data file, some one could write a tool to help people edit the levels.
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Old 14 April 2022, 19:37   #14
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Im not programmer so only a simple tutorial how data works, not professional technical document. And of course not completly decoded (change data and see what happened), but enought to make maps.
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Old 15 April 2022, 12:52   #15
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I am a programmer and I'm forever in awe by how people do these kind of reverse engineering tricks, I'll never be able to do that. Don't undervalue what you have achieved here.
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Old 15 April 2022, 19:03   #16
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Yesterday started, looks like:
https://id909.prv.pl/blackcrypt/bcdfs.html
https://id909.prv.pl/blackcrypt/items.html
https://id909.prv.pl/blackcrypt/monsters.html
https://id909.prv.pl/blackcrypt/structures.html

Last edited by Doomer; 02 March 2023 at 21:44.
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Old 24 April 2022, 20:44   #17
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Version 0.1.1 out.
Texts corrections. Removed some clothes and alcoves. More food and cure poison items. Thiefs HP reduced. Minor items changes.

First post link updated. Need to start new game to see changes.
Cheers.
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Old 18 November 2022, 01:27   #18
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Version 0.1.2 out.
Some fixes, still 5 levels. Finally map file format documantation finished, see first post.
Cheers.
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Old 20 November 2022, 04:00   #19
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Thanks
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