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Old 21 July 2020, 22:10   #1
Coagulus
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It's here! Super Wormy The Worm-Like Snake. v1.0

Hi all

Spent ages trying to track down the final bugs. Missed one big one. Even though the game is not AGA, it only seems to work on 68020+ and likes 2MB Chip Ram (I did get it running on 1MB CHIP and 1MB Fast...) the best. Argh. Dropped the ball somewhere along coding it.Maybe i'll find and sort that one day. But for now...

...v1.0 is released. Here is Super Wormy the Worm-Like Snake for Amiga. Albeit only slightly beefier ones.

Boot the disk to play. Copy the disk (including the directory structure) to HD to play from there.

SuperWormy - The Game

WormyEditor - The Editor - Yes, you can make your own levels. The editor seems to work on all Amigas at least

This is version 1.0. I'll fix anything I can that crops up. It should work on PAL and NTSC though at least.

Happy worming...

NOTE, fixed version 1.1 is at http://eab.abime.net/showthread.php?...98#post1416198
Attached Thumbnails
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Name:	editor.jpg
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Size:	92.3 KB
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Attached Files
File Type: zip Wormy1.0adf.zip (215.1 KB, 553 views)
File Type: zip Wormy1.0dms.zip (219.5 KB, 264 views)

Last edited by Coagulus; 26 July 2020 at 18:00. Reason: added link to 1.1
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Old 21 July 2020, 22:39   #2
malko
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Cool ! and well done for releasing your "baby"
Will give a try this week.
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Old 21 July 2020, 22:46   #3
Coagulus
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Cool ! and well done for releasing your "baby"
Will give a try this week.
Gonna try and be more careful coding the next game (which is progressing nicely) as i want that one to work on 1MB Amigas. Or 1MB Chip at worst. But hope this one both works for you and you enjoy it.
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Old 22 July 2020, 00:13   #4
nikosidis
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I got into the game but the music was not right and it was some gfx glitches and then crashed.
Amiga 1200/030
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Old 22 July 2020, 00:15   #5
Coagulus
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Quote:
Originally Posted by nikosidis View Post
I got into the game but the music was not right and it was some gfx glitches and then crashed.
Amiga 1200/030
Drat. That's not good. it plays great in WinUAE. But i want it to work on at least some real Amigas.

I guess i need a 1.1 version. Can others try it too. If you change the options to smooth scroll instead of smooth snake do the glitches go away?

Last edited by Coagulus; 22 July 2020 at 00:24. Reason: Added more
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Old 22 July 2020, 01:09   #6
manossg
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Looking forward to trying it out!
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Old 22 July 2020, 01:44   #7
zzbylu
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and small gameplay:
[ Show youtube player ]
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Old 22 July 2020, 01:49   #8
Coagulus
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and small gameplay:
[ Show youtube player ]
Awesome. Glad someone has been able to play it. Looks like it's mainly a WinUAE game until i can get it working on real hardware. Bah. I tried it on WinFellow and that didn't like it either. I'll sort it soon. But for the ones who can play it i hope you have fun.
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Old 22 July 2020, 02:04   #9
Neil79
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and featured!
http://www.indieretronews.com/2020/0...ke-theres.html
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Old 22 July 2020, 19:57   #10
pedgarcia
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For some reason I am always playing snake-like games. Yours is pretty good! Very well done!
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Old 25 July 2020, 21:09   #11
xboxown
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I love this game!!!! Please release more games with editors on them!!
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Old 25 July 2020, 22:14   #12
Coagulus
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Originally Posted by xboxown View Post
I love this game!!!! Please release more games with editors on them!!
I've always loved games with editors. But usually the ones I write aren't any good for release. But this time I wanted to make sure.

Now all I have to do is finish version 1.1 . Which is almost done and appears to work with 1MB Chip with at least 1MB Fast. And Kick1.3! Maybe.

Just ironing out the final tweaks...
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Old 25 July 2020, 22:36   #13
xboxown
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Quote:
Originally Posted by Coagulus View Post
I've always loved games with editors. But usually the ones I write aren't any good for release. But this time I wanted to make sure.

Now all I have to do is finish version 1.1 . Which is almost done and appears to work with 1MB Chip with at least 1MB Fast. And Kick1.3! Maybe.

Just ironing out the final tweaks...
Is version 1.1 is alla bout making it work with 1 MB CHIP RAM and 1 MB Fast RAM and kick1.3 only? Because if it is....I am content with 1.0 then. I have 2 MB CHIP RAM and if this game is using almost all of it then I am happy!!
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Old 25 July 2020, 23:04   #14
Coagulus
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Originally Posted by xboxown View Post
Is version 1.1 is alla bout making it work with 1 MB CHIP RAM and 1 MB Fast RAM and kick1.3 only? Because if it is....I am content with 1.0 then. I have 2 MB CHIP RAM and if this game is using almost all of it then I am happy!!
Haha the only thing updating is the executable which uses a different music player library. A working one which has the side effect of it working on more configurations. Still 2MB but only 1MB has to be CHIP.
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Old 25 July 2020, 23:47   #15
xboxown
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I was wondering if in the new version update 1.1, can you make another choice where it says play level module? With the map editor you make all the levels and compile it as module.

<FileName>.Module for example

then people can download the module files and select in the menu all the available modules to play from in a list. This way, people can make their levels and share it with each other. In fact, we can download the levels from aminet and someone might every week release new module levels (cough, that someone maybe me - whistles innocently -) and then have people play new levels on the game.

That would be fun!! Yeah! Make it so please!! A person can make a thousand levels if they want too and it get compiled into one single .module file. So that module file can range anywhere between 10KB to even 100MB depending on the amount of levels in that module. OH PLEASE MAKE IT SO! PLEASE!!
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Old 26 July 2020, 00:15   #16
Coagulus
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Hmmm. Too late for v1.1 (as that'll be released probably tomorrow as i need to get a fixed version out) but that's something to look into.
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Old 26 July 2020, 01:01   #17
xboxown
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Hmmm. Too late for v1.1 (as that'll be released probably tomorrow as i need to get a fixed version out) but that's something to look into.
That is all I wanted to hear and thank you and yessssssssssssssssssss!!!!!!!!!!!!!!!!!!
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Old 26 July 2020, 08:40   #18
MisthaLu
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Congratulations for completing the project. That alone is cause for celebration.

Gonna bring it for the next retro meet-up with the mates.
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Old 26 July 2020, 11:48   #19
Alpha One
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Great job, looks nice ! Gonna give it a try today.
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Old 26 July 2020, 12:56   #20
Clydos
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Looks nice! The right game for me and my sons. Will try it soon on my CD32 with TF328.
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