17 April 2020, 00:55 | #1 |
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Svlcvss d
While graficians I work with, Koyot and d4rk 3lf are already working on our two other little games, I had some time these days so I used some of their assets to whip up this demo that I had lying around for quiet some time in some semi-playable form.
ADF in The Zone! Sys requirements: A500 1MB [ Show youtube player ] |
17 April 2020, 01:20 | #2 |
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Ohh ! Gyrus ! That C64 game i liked to play with my Brother, so many years agoo…
Now you only have to add the great music, and the planets you arrive to between every level ! Good job ! |
17 April 2020, 02:28 | #3 |
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Oh yes! One of my first memories from the arcades.
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17 April 2020, 09:21 | #4 |
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nice work! this reminds me somehow on wild flying demo for aga/rtg some years back which unfortunately never was finished.
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17 April 2020, 22:55 | #5 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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Hey have some unused tunes that might fit that game if you need, two channels in-game and a four for title...
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18 April 2020, 00:01 | #6 |
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Great, the smaller the better. You could send them to me but I dont wanna sit on them if they are good cause I cant tell when I'll continue work on this.
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18 April 2020, 23:54 | #7 |
J.M.D - Bedroom Musician
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check your PM
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19 April 2020, 11:07 | #8 |
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I love Gyruss! Will have to give this one a go shortly!
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19 April 2020, 12:31 | #9 |
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Looks awesome
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19 April 2020, 19:34 | #10 |
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Looking amazing, it is nice opportunity to make a nice Gyruss clone. I seriously miss the ingame music in this game. Like the wonderful Gyruss soundtrack. DJ Metune is an amazing Amiga musician, he can do the soundtrack.
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19 April 2020, 20:27 | #11 | |
J.M.D - Bedroom Musician
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Quote:
Ah and possibly 16 rotations for the player ship too ^^ |
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19 April 2020, 21:50 | #12 |
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My idea was to combine stardust and gyruss. Stardust has that amazing tunnels but poor gameplay while gyruss has amazing gameplay which I can only wish to come near. I'll have to start thinking of how to implement enemy trajectories and waves. I thought I'd need bigger enemies but looking at gyruss again I think I just need more of them.
And 16 rotations for the ship |
19 April 2020, 22:00 | #13 |
pixels
Join Date: May 2014
Location: Australia
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Hey Cobe, game looks very interesting (noticed via AmigaBill stream/Indieretronews)
Very cool, lots of potential. |
19 April 2020, 22:07 | #14 |
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Thanks invent and everyone!
Lots of potential and lots of hard work ahead, this time next year we'll be milioners |
19 April 2020, 22:47 | #15 |
Puttymoon inhabitant
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Tell us how to read the name. TELL US - sample it to the microphone and post here, please
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20 April 2020, 01:11 | #16 |
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oh its not that hard, just read "U" instead of "V"
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20 April 2020, 11:27 | #17 |
Ex nihilo nihil
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Location: CH
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based on the video, it looks really good.
I like the depth as you have time seeing the enemies coming |
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